weird bug in ios vinyl emulation source code
I need help for a small test that I'm doing with some part of code that I
found here :
http://blog.weareglow.com/2011/01/vinyl-scratch-emulation-on-iphone/
The original source code has a bug very weird. After a while the velocity
become strange and stay at ~ 22000 (just on slow movement, not in normal
or fast speed) at a special position in the stream.
I made a project to reproduce the bug. (Here
https://bitbucket.org/ppeau/ios-ave/src) I'm using always the same track
and the bug arrived always at the same position.
I'm not able to understand what is the problem. So I'm looking for a smart
one who able to explain what is the problem and how to resolve it.
Thank for all
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